Batman got introduced to his arch enemy Joker in the very first issue of the comic book, and the second story puts Dr. Strange in the mix.
The issue starts with Dr. Hugo Strange, who is put in prison by Batman himself, escaping from his current scenario in life with a couple of other prisoners. He also goes to the insane asylum and breaks out a couple of more asylum inmates. Batman gets a wind of this, and even before he begins to investigate, the town is attacked by giant monsters.
Much to their dismay, the police officers find out that these monsters aren’t hurt by bullets too. What kind of insane danger is facing the city now? Well, Batman decides to find out the answer to the question that must have surely cropped in every reader’s mind.
Batman witnesses the giants laying the town waste and then follows them to their lair, only to be captured by giants, who are none other than Dr. Hugo Strange’s creation. Dr. Strange reveals that he has created a concoction that allows men to grow high and mighty. And as they unleash havoc on the city, his other minions plan to rob banks. Make hay while the sun shines, as they say.
Batman is knocked down, and Dr. Strange injects Batman with the same serum and locks him up. But the Caped Crusader comes to his senses just in time – a few hours before the serum would work on him – and gets to work. Because the baddies took away his utility belt from him, Bat has to rely on the chemicals he has in his boot heel to blast through his makeshift prison. He then clobbers Hugo, and intelligently defeats all the monsters that are in Hugo’s lair.
Bat then takes his batplane and does away with the truck that was carrying the monsters, as well as those who were planning to break the bank. While nothing is told about the serum working on Batman,we are assuming Bat went to his cave and solved the issue for himself.
The second story in the Batverse introduces us to Hugo Strange, who makes his appearance in the DC Comics Game, Injustice: Gods Among Us too. Hugo is also a central character in the Batman: Arkham Origins game.
Again, this story takes he typical ‘mad scientist’ route, and is proof of how medical science was still a great mystery, and therefore a fear to the general public.
In this issue, Batman professes to killing at least three people, which is a far cry from the ‘oath of not killing’. This just goes to say how comics have evolved through time.